ST14 – Exhaust distortion

To edit the exhaust heat distortion do the following:

Create the following folder structure: Media\Classes\Particles
Create a new file called exhaust_heat.xml and edit it so it contains the following:

<?xml version=”1.0″?>
Wind=”(0.1; 0.2; 0)”
<Texture Diffuse=”sfx/particles/heat__n.tga” />
<Size Function=”(0.1; 0.6; 1.6)” Median=”0.2″ />
<Key At=”0.0″ Value=”g(0; 0; 0; 0)” />
<Key At=”0.2″ Value=”g(0; 0; 0; 128)” />
<Key At=”0.6″ Value=”g(0; 0; 0; 255)” />
<Key At=”1.0″ Value=”g(0; 0; 0; 0)” />
<LifeTime Value=”0.5″ />
The site protected against copying. But i added the xml as a download to this post.
Then save that file and clear your appdata cache thingy.
It’s the LifeTime Value part which did it for me. I set it to 0.5 instead of 2.5. Much better for me now. If you want to have fun change it to 17.5 (as an example)
And AspectRatio=”0.5″ is also less distortion.

Thanks to Marcel79 for the tip!



Report Unable to Download

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

This site uses cookies. Find out more about this site’s cookies.
Copyright 2021 - All Rights Reserved