ST14 – Exhaust distortion

To edit the exhaust heat distortion do the following:

Create the following folder structure: Media\Classes\Particles
Create a new file called exhaust_heat.xml and edit it so it contains the following:

<?xml version=”1.0″?>
Wind=”(0.1; 0.2; 0)”
<Texture Diffuse=”sfx/particles/heat__n.tga” />
<Size Function=”(0.1; 0.6; 1.6)” Median=”0.2″ />
<Key At=”0.0″ Value=”g(0; 0; 0; 0)” />
<Key At=”0.2″ Value=”g(0; 0; 0; 128)” />
<Key At=”0.6″ Value=”g(0; 0; 0; 255)” />
<Key At=”1.0″ Value=”g(0; 0; 0; 0)” />
<LifeTime Value=”0.5″ />
The site protected against copying. But i added the xml as a download to this post.
Then save that file and clear your appdata cache thingy.
It’s the LifeTime Value part which did it for me. I set it to 0.5 instead of 2.5. Much better for me now. If you want to have fun change it to 17.5 (as an example)
And AspectRatio=”0.5″ is also less distortion.

Thanks to Marcel79 for the tip!



Report Unable to Download

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

This site uses cookies. Find out more about this site’s cookies.
Copyright 2021 - All Rights Reserved