Author: IMGN.pro
Source: Oovee
Latest stable by: King Unique
Forgot to post this map here *grin*. It is The Pit map made my the firm who are behind the distribution of Spin Tires. IMGN.pro.
Interesting map with loads of beautiful scenery to look at while you try to get from A to B etc..
21 Comments
Mike
Mar 05, 2015 8:52 pmAfter download, unable to extract. Unexpected error”04005×8000″
Mike
Mar 05, 2015 8:55 pmCorrection, error code “Error 0x80004005: Unspecified error”
Spintires.nl
Mar 07, 2015 8:50 pmTry 7zip to unpack the zip.
Mike
Mar 08, 2015 4:52 amThanks for the suggestion, it worked the first try. I unpacked with 7zip instead of windows 7 (that worked for all the other maps)
wayne
Mar 05, 2015 10:01 pmis the any difference in this pit map compared to the one that was up loaded a while back
Spintires.nl
Mar 06, 2015 7:05 amThere shouldn’t be. I reuploaded a new post by mistake ;). Same zip though.
Trenton420
Mar 06, 2015 12:43 pmThis map still tells me there is an unexpected error when transferring everything. Always has also.
Spintires.nl
Mar 07, 2015 8:47 pmLegacy map.. you are running legacy yes?
Trenton420
Mar 08, 2015 8:12 amYes, of course.
Sledge
Mar 07, 2015 12:43 amOne of my all time favourites.
Richard Schmidt
Mar 08, 2015 11:22 amWill this map run in the latest version of ST?
Thanks for all the great work!!!!!
Spintires.nl
Mar 10, 2015 10:17 amIt should. If not try legacy.
nate
Apr 15, 2015 8:03 pmi try to play the pit and when i go into spin tires and try to play the map it says cant load level_pit-file either broken/missing or older version
Spintires.nl
Apr 15, 2015 9:56 pmMake sure you are using the latest stable version (19-3-2015)
Fluffy
Jun 02, 2015 12:10 amWhy did they get rid of this map anyway
Madpower
Feb 02, 2016 10:20 am@nate: note that you need to put new meshes folder and textures folder inside “media” folder.And not on textures cache etc…
Hein:i realise this version of pit map is more updated then on Oovee, still the stones were white…needs a litle change on meshes xml.
Swiching “AlbedoMap” by “DiffuseMap”.
I also did put the backlightning part…anyway it works now.
i even tryed to put them like original ingame, to be able to use on CT but with no luck.
I don`t understand why they didn`t include these “dlc_rocks”…they are super cool! 😉
Spintires.nl
Feb 02, 2016 10:30 amAh thanks man i was searching for what causes object to turn white. Going to see if i can replace that in all map files.
Braden
Feb 02, 2016 5:36 pmSo does this work with legacy again?
Spintires.nl
Feb 08, 2016 9:22 amLatest-stable.
Madpower
Feb 03, 2016 12:12 pmMy pleaseure man, being able to retribuite some how.
It´s only in the meshes file x3.The bacl lightning i do not know what it is, but work with or whitout it.I tryed now without it, works to, but i can see sometimes freezes a bit.don`t know if is that that is missin g or my strongest believe is because uses same paths but with diferent folders.like i sayd i try to put it has on update to run smoother but no luck.the meshes files are very diferent on meshcache
i`m a bit non updated cause i was without pc 3 months
later;)
SirLANsalot
Feb 27, 2016 12:00 amMap still has the issue with the logging area. Logs are in the road blocking any access to load up, and its not been updated to have manual logging. I remember this map from when it was a normal part of ST, and loved it then, and still love it now…minus the issue of not being able to complete it LOL.