Maps 20

Map – ProjectOne

Author: Schlammspringer
Source: Oovee

A map with an interesting starting point. You start on an island in the middle of the water. Getting to shore can be done but drive carefully. Nice build of the terrain with a few nice challenges like an unfinished bridge near the mountains. Trying to pass it without a bridge is near impossible.

The zip has two folders. One for the map and one for the object. Copy the folders to the installation folder of your game.

Latest stable by: King Unique

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20 Comments

  • Reply
    kravaloon
    Feb 18, 2015 10:52 am

    Hi, Always love a new map. Any tips on how to pass the bridge with the two logs placed across it, T shaped logs. Tried about 10 times, still cant do it.cheers……………….top mod website.

    • Reply
      Spintires.nl
      Feb 18, 2015 1:17 pm

      I used brute force šŸ™‚

    • Reply
      Schlammspringer
      Feb 18, 2015 3:41 pm

      It’s supposed to place the two crossed logs besides the others and complete the bridge. Craning needed šŸ˜‰

  • Reply
    wayne
    Feb 18, 2015 3:33 pm

    does the map disable multi player

    • Reply
      Spintires.nl
      Feb 19, 2015 12:49 am

      Yep

    • Reply
      BloodHarvester
      Feb 19, 2015 1:47 pm

      no. Multiplayer works.
      Use JSGME and load the mod after start Spintires

    • Reply
      Schlammspringer
      Feb 19, 2015 6:35 pm

      You can use this mal im MP, if you activate the custom objects whilst st running. The mapfiles tave to be activated before. Tested myself and worked… šŸ™‚

  • Reply
    lol
    Feb 18, 2015 5:57 pm

    Lol, you don’t need to cross that bridge. You can straight forward to the beach trough the water, that water is undeep. Then you need to find the truck with the log crane and then come back from the other side from that bridge and lift the two trees in place. Then you can safely cross that bridge.

    • Reply
      Schlammspringer
      Feb 19, 2015 6:25 pm

      I know, but the underwaterbridge is for that case, if you drop the logs into the water and can’t reach them any more! So you can escape from the island…

  • Reply
    Mike
    Feb 18, 2015 7:28 pm

    I put a truck with crane on both sides, placed the other 3 logs finished the bridge. It took a long time because of the terrible crane controls and camera, but it was fun.
    Nice map!!

    • Reply
      Mike
      Feb 18, 2015 7:43 pm

      First reply was meant for the one log across the deep ravine.
      For the 2 logs across the other 2 log bridge, I towed the garage carriage truck across the water, unlocked garage, then used the 537 with crane on the objective side to move the 2 blocking logs to land then place them next to the other 2 finishing the bridge.
      (Used a modded truck for the UAZ)

  • Reply
    dymas
    Feb 20, 2015 2:43 pm

    cant load the file either broken/missing or old version?
    any suggest solution? all map i tried have same issue

    • Reply
      Spintires.nl
      Mar 05, 2015 2:51 pm

      Should work in Legacy mode. Have you tried that?

    • Reply
      Schlammspringer
      Mar 05, 2015 5:37 pm

      Most custom maps (like mine) are to use in “legacy” version by default. But there is already a tool (google for “spintires level converter”), that converts these maps into the format of “stable” version. Easy to use and works every map i’ve tried! šŸ˜‰

  • Reply
    dymas
    Feb 20, 2015 2:57 pm

    all suggest from oovee like delete cache and savedata still no different, cant play new downloaded map šŸ™

  • Reply
    carrot
    Feb 21, 2015 5:36 pm

    where do i put the contents of the textures folder at? sorry first map im installing.

  • Reply
    RICHIE
    Feb 22, 2015 3:24 am

    them are some nice rocks
    #ultimatecrawlingarena

  • Reply
    Sharktooni
    Apr 03, 2015 11:08 pm

    Mine doesnt work. It just comes up with and “Ok” and a box to click, anyone know how to fix that?

    • Reply
      Spintires.nl
      Apr 05, 2015 10:15 am

      Make sure you use the latest game version (which steam client updates too automaticly).

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