Spintires Map – Eagles Nest

Author – holbs

The map is the quality we have come to expect from Holbs. Amazing.

I thoroughly enjoyed my quick bash around that I had on this map. It has great scenery and logging roads.

Author Comments:

This is a PURE LOGGING MAP for the latest stable of Spintires.  There’s rough roads, narrow roads, smooth trails, deep water, drop-offs, switchbacks, etc.  There’s enough here to keep you guys busy playing for a while.  It took approx. 2 months to complete and I think it turned out just right.


This map was not designed, nor recommended for beginners.  It’s a tough, pure logging map with multiple objectives,  narrow roads in the hills and abundant, treeless “trails” across the river to conquer.  There are no cloakings…I didn’t think they were necessary.  Also, this map was created for play using stock (vanilla) trucks.  It is recommended you do just that.

Please let me know what you think and if you find any MAJOR problems, let me know those too.

Level - Eagles Nest
Level - Eagles Nest
Level - Eagles Nest.7z
63.0 MiB
2667 Downloads
Details
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4 Responses to Spintires Map – Eagles Nest

  1. holbs says:

    From “holbs”…

    Note: The map graphic above somehow is upside down and backwards. Use the F1 key in-game for the map. There is a “N” (North) arrow on the map to help you keep it in the correct position.

    Enjoy !!

  2. Gerard says:

    Not too bad, some of the traps are just too much for some of the vehicles, at this stage I’ve two objectives completed but two trucks have not delivered a single log, like I’ve enough attempts made to have finished the map. 🙂

    I like this type of map though, well made and one can explore, not bound to a narrow path.

    One issue, and I don’t know where it lies, but I cannot recover logs in a rollover.

    • holbs says:

      Gerald,
      As with my West Fork Canyon map, in Eagle’s Nest I created two distinct areas…one with the normal roads, trails, etc. and the other with “basically free-roaming” areas.
      It seems you are not the only player who enjoys this type of map, so I will try to incorporate the two in many of the future maps I do.
      As for “traps” – I never intended any traps in the map. Some areas are much tougher to get through than others. I’ll agree to that.
      …and on on the “recovering logs” concern, I do not have an answer for this.

  3. NowHeresRoy says:

    great map! thanks for the time and effort you put into this! please keep em coming!

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