Map – The Pit

Author: IMGN.pro
Source: Oovee

Latest stable by: King Unique

Forgot to post this map here *grin*. It is The Pit map made my the firm who are behind the distribution of Spin Tires. IMGN.pro.


Interesting map with loads of beautiful scenery to look at while you try to get from A to B etc..

Level The Pit V2 Latest Stable
Level The Pit V2 Latest Stable
level_The Pit v2_latest_stable.7z
87.9 MiB
2907 Downloads
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21 Responses to Map – The Pit

  1. Mike says:

    After download, unable to extract. Unexpected error”04005×8000″

  2. wayne says:

    is the any difference in this pit map compared to the one that was up loaded a while back

  3. Trenton420 says:

    This map still tells me there is an unexpected error when transferring everything. Always has also.

  4. Sledge says:

    One of my all time favourites.

  5. Richard Schmidt says:

    Will this map run in the latest version of ST?
    Thanks for all the great work!!!!!

  6. nate says:

    i try to play the pit and when i go into spin tires and try to play the map it says cant load level_pit-file either broken/missing or older version

  7. Fluffy says:

    Why did they get rid of this map anyway

  8. Madpower says:

    @nate: note that you need to put new meshes folder and textures folder inside “media” folder.And not on textures cache etc…

    Hein:i realise this version of pit map is more updated then on Oovee, still the stones were white…needs a litle change on meshes xml.
    Swiching “AlbedoMap” by “DiffuseMap”.
    I also did put the backlightning part…anyway it works now.
    i even tryed to put them like original ingame, to be able to use on CT but with no luck.
    I don`t understand why they didn`t include these “dlc_rocks”…they are super cool! 😉

    • Spintires.nl says:

      Ah thanks man i was searching for what causes object to turn white. Going to see if i can replace that in all map files.

  9. Braden says:

    So does this work with legacy again?

  10. Madpower says:

    My pleaseure man, being able to retribuite some how.
    It´s only in the meshes file x3.The bacl lightning i do not know what it is, but work with or whitout it.I tryed now without it, works to, but i can see sometimes freezes a bit.don`t know if is that that is missin g or my strongest believe is because uses same paths but with diferent folders.like i sayd i try to put it has on update to run smoother but no luck.the meshes files are very diferent on meshcache
    i`m a bit non updated cause i was without pc 3 months

    later;)

  11. SirLANsalot says:

    Map still has the issue with the logging area. Logs are in the road blocking any access to load up, and its not been updated to have manual logging. I remember this map from when it was a normal part of ST, and loved it then, and still love it now…minus the issue of not being able to complete it LOL.

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