The Hummer H2 6×6 from Bregel is already an impressive vehicle but Arya has taken it a level higher when it comes to expedition style trucking. The car has had a ton of adjustments and tweaks. Here is the list:
Separated rear wheels into Middle and Rear sets.
Added inverted steering to both sets of rear wheels; Mid wheels turn less than rear, rear less than front.
Changed suspension settings; Truck now can use 100% of the suspension travel. (T150 tires may rub on front fenders if bump-stops are reached.)
Removed “UAZ Trunk” attachment. It was added by a third party, and looked pretty weird.
Changed Damage Threshold from 700 to 1,000.
Changed Fuel capacity (internal) from 350 to 500.
Added two sets of STOCK GAME tires; KRAZ Offroad, and Zil default. (I plan on adding modded tires to this, but currently I am having difficulty finding ones that I have/can get permission to use that fit the size and height of the truck.)
Changed gear settings; Changed 1st to be more of a crawler gear, 1+ to be faster. All gears had torque values changed.
Edited settings for all included (Modded) tires; To more closely resemble how I feel they would perform. (In no way do I claim to be an expert!)
Widened wheelbase of truck. Note: This is a xml change, the models are unchanged. This means thinner wheels like the default and “Offroad” tires appear to float slightly away from the hubs. There is nothing I can do about this AFAIK without changing the models of either the tires or the truck.
Changed truck’s mass from 4,000 to 2,500.
Slight edit of sound settings in truck.xml to make all of the intended sounds work correctly.
Added 6 solid color paint schemes; Silver, black, blue, faded purple, green, and neon pink. They are in the “Repaint” folder in Textures. (May add one or two more complex paints later.)
Edited included attachments to be more tuned to a rescue operations role. Note: The attachments abilities are unbalanced for how they look. This is potentially temporary, as I may create models for new attachments to share the load.
Edited exhaust settings (particles) in order to better balance the amount of smoke produced, and eliminate as much of the heat distortion from the exhaust as possible.
Added attachment “Extra Fuel” Special thanks to LetsRockandRoll for his epic helpz!
Attempted to make the truck able to accelerate from stopped in 1+ gear. This is meant to function ONLY if the truck is on fairly flat and hard surfaces. (WIP)
Fixed rear lights so all now illuminate properly.
Changed Default wheels to Zil+Double
Removed Original Default wheels
-This is due to the hovering wheels bug. The old wheels felt too small anyway.
Added optional wheel.xml files in classes/wheels/extras. These modify stock game wheels and may have unexpected results on stock trucks.
-Increased weight of all wheels slightly. Zil(double) was increased slightly more then Zil(front).
-Improved SubstanceFriction and Friction of all wheels slightly. This is to better balance them to the truck.
Moved InstallSocket for Extra Fuel addon so it is now in the bed of the truck. May still have visual errors under certain circumstances. Will edit again if needed.
Renamed all attachments and wheels to more immersive names. 😛
Rearranged the wheels so they appear in a more logical order.